
Guidelines for Exemplary Mathematics, Science, and Technology
Lessons
This page contains evaluation tools for looking at your Math and Science
curricula. The resources on this page are a combination of the SIMSE Math and Science Curriculum
Evaluation Tool and some resources put together by teachers under the
USWEST grant. The SIMSE guidelines are presented verbatim, while the teachers'
guidelines have been paraphrased and edited.
SIMSE Math and Science Curriculum Evaluation Tool
The SIMSE Math and Science Curriculum Evaluation Tool is presented in
its entirety on another page, so it can be printed and used.
A Checklist
- Look over the SIMSE guidelines for exemplary
math and science lessons and make sure what you plan meets these criteria.
- Are the activities designed to meet the needs of the students you teach?
The students in your community?
- Do the activities reflect the latest national and state standards for
the teaching of mathematics and science?
- Is the technology used to teach something that would be difficult to
teach without the technology?
- Are the concepts being taught worth teaching?
- Do the proposed learning activities promote and value a variety of
ways for students to demonstrate their knowledge?
- Do the proposed learning activities require higher-level thinking (application,
analysis, synthesis, and/or evaluation)?
Thematic Teaching Template
A template for thematic planning follows. It includes the use of community-based
resources, technology tools, and information management skills, strategies
sometimes missing from traditional approaches to instruction.

- Sciences
- Includes Physical Sciences, Life Sciences, Earth Sciences, Scientific
Processes and Themes. Should be narrowed to a focus.
- Language Arts
- Includes speaking, listening, reading, writing, video-taping, acting,
singing, journalism, computer presentations, telecommunicating.
- Information Processing Skills
- You should make a list of the information processing skills that are
used in your curriculum.
- Community Resources
- Includes people and place to go to or bring to the classroom, either
physically or electronically. Also includes special events that could be
held.
- Materials & Technology Tools
- Includes books, software, videos, laserdiscs, CD-ROMs, clay, blocks,
etc.
- Mathematics
- Includes core concepts, tools, communication strategies, and power-building.
- Other Content Areas
- Includes Art, Social Studies, Music, and Movement.
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