ExergamesMass-market, commercially available exergames have generated tremendous interest in the past year, largely due commercial availability, ease of use, and potential to get families exercising together. Initial research is promising, linking exergames to weight loss and increased voluntary participation in physical exercise. Extension has been funded to research exergames impact, develop and implement specific recommendations for exergame implementation based on research, and execute the intervention strategy in at-risk audiences through the USDA Children, Youth and Families at Risk (CYFAR) program. Recommendations will be designed for informal learning environments such as after-school fitness programs, but will also be applicable to formal environments as well, such as physical education classes. |
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Project Goals
Goal 1: Better understand impacts of exergames on obesity prevention, including physical, psychosocial and familial effects, through valid, documented, replicable research. Project proposes research and analysis by specialists in each area.
Goal 2: Using research-based recommendations, integrate exergames appropriately within nutrition education and obesity prevention programs for at-risk audiences. Project proposes development of online tools to supplement exergame integration, and pilot implementation in CYFAR sites in eight states.
In The News
Contact Information
Barbara Chamberlin, Ph.D.
New Mexico State University
MSC 3AI
PO Box 30003
Las Cruces, NM 88003-8003
Phone: 575-646-2848
Fax: 575-646-4275
Email:
bchamber@nmsu.edu

