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Awards & Publications

Awards

Earned by Media Productions products and personnel

2014 Awards

  • Best in Show, International Serious Play Conference (Gate)
  • International Serious Play Award, Gold (Gate)
  • ACE Outstanding Professional Skill Award, Diversity (Don't Wash Your Chicken!)
  • ACE Outstanding Professional Skill Award, Interactive Media Program (Ratio Rumble iPad)
2013 Awards
  • International Serious Play Award, Gold (Ratio Rumble)
  • International Serious Play Award, Gold (Game Over Gopher)
  • ACE Outstanding Professional Skill Award in Distance Education and Instructional Design (Math Snacks)
  • ACE Outstanding Professional Skill Award in Diversity (Don't Be Gross)
2012 Awards
  • ACE Outstanding Professional Skill Award in Distance Education and Instructional Design (Math Snacks)
  • ACE Outstanding Professional Skill Award in Diversity (Don't Be Gross)
2011 Awards
  • ACE Outstanding Professional Skill Award (Ninja Kitchen)
2010 Awards
  • NMSU "Millionaire" Award
  • ACE Outstanding Professional Skill Award for Best Innovative Use of Technology
  • ACE Gold Award for iPhone Game (Pearl Diver)
2009 Awards
  • NMSU "Millionaire" Award
  • ACE National Award of Excellence in Leadership and Management
  • ACE Outstanding Professional skill Award (Best in Class) for Information Technology, ACE Gold Award for Interactive Media Program
  • ACE Gold Awards for Media and Web Graphics
2008 Awards
  • Food Safety Leadership Award for education and training from NSF International
2007 Awards
  • ACE Gold Award Interactive multimedia and Web graphics
2005 Awards
  • Santa Fe Film Festival -- Documentary - Ancient Roots, Modern Medicine
  • Platinum Best of Show, Aurora Award - Ancient Roots, Modern Medicine
  • International Telly - Ancient Roots, Modern Medicine
  • Tapestry contract for international distribution of Ancient Roots, Modern Medicine
  • ACE National Gold -- Nutrition Decisions
  • ACE National Silver -- Poetry Engine
  • Innovative Training Program Award from Agricultural Training Center, Yunnan, China
2004 Awards
  • NMSU 2004 Globalization Award.
  • Professional Skill Award for Documentary - Ancient Roots, Modern Medicine
  • ACE National Gold - Ancient Roots, Modern Medicine
  • World Fest Houston Film Festival - Ancient Roots, Modern Medicine
  • Video REMI Award for Science and Research - Ancient Roots, Modern Medicine
2003 Awards
  • 2003 NMSU University Research Council's Distinguished Career Award
2001 Awards
  • Distinguished Extension Award, NMSU College of Agriculture and Home Economics
  • ACE National Gold - Bosque del Apache: Ancient Flyway
  • ACE National Gold, Best innovative use of technology - Student Interview CD-ROM
2000 Awards
  • Diversity (Harmony) Award from ACE - Diversity Integration in Curriculum Materials
  • AXIEM Award - Bosque del Apache: Ancient Flyway
  • Houston International Film Festival, Worldfest Bronze - Bosque del Apache
1999 Awards
  • Platinum Best of Show, Aurora Award - Survivors in the Sand
  • New York Festivals, Science Films - Survivors in the Sand
  • International Wildlife Film Festival -The Chiricahuas: Mountain Islands in the Desert
  • The National Golden ARC Awards - Survivors in the Sand
  • International CINE Award, Environmental Documentary -Survivors in the Sand
  • Three International Telly Awards for documentaries - Middle East Desert Policy; Survivors in the Sand; White Sands, White Wilderness
  • Award of Excellence, Environmental Documentary - Survivors in the Sand
  • ACE Award of Excellence - Electronic Media
  • Three ACE National Outstanding Professional Skill and Gold Awards: Interactive technology; TV documentary (Survivors in the Sand), and computer game (Crazy about Corn).
1998 Awards
  • National Educational Media Network Bronze Apple Award, CD-ROM Competition - Crazy about Corn
  • ACE National Bronze - Best innovative use of technology
  • ACE National Professional Award - electronic educational media
  • (ACE's top electronic media award for career achievements.)
  • ACE National Award of Excellence - electronic curriculum materials
  • ACE National Gold - Chiricahuas: Mountain Islands in the Desert
  • Best of Show, El Paso Addy Awards - Desert Blooms
1997 Awards
  • International Wildlife Film Festival -The Chiricahuas: Mountain Islands in the Desert
  • The CRIS Film Council of Greater Columbus - Survivors in the Sand
  • Four International Telly Awards - Evolution of the Rio Grande Valley; Preventing Hantavirus Disease; Coping with College; Food for Thought
  • Three ACE National Gold Awards - Seeds of Change Garden Web Site, web graphics for Seeds of Change Garden; Best innovative technology; ACE Regional Convention Promo
1996 Awards
  • ACE National Gold - Interactive video program for Choices in a Pack (Tobacco Reduction for school children)
1995 Awards
  • ACE National Outstanding Interactive Technology - educational computer game
  • ACE National Gold - innovative use of communication technologies
  • CASE - Home For Discovery
1994 Awards
  • ACE National Outstanding Interactive Technology - educational computer game
  • ACE National Gold - innovative use of communication technologies
  • CASE - Home For Discovery
1993 Awards
  • Three ACE National Professional Awards - innovative technology; video productions and informational campaigns
  • The Silver Apple Award - National Educational Film and Video Festival
  • The Silver Plaque - Chicago International Film Festival
  • The Gold Statuette - Houston International Film Festival WorldFest
1992 Awards
  • CINE Golden Eagle Award - Environmental documentary
  • Outstanding Skills Awards ACE - Information technology
  • ACE National Gold - Interactive technology
  • ACE National Gold - Promotional video
1991 Awards
  • ACE Award of Excellence - Interactive technology
1990 Awards
  • ACE Professional Skill Award - interactive technologies
  • ACE first place - Laser disc interactive technologies
  • ACE Gold - Contributions to the use of interactive media in educational programs
1989 Awards
  • ACE National Award of Excellence - Communications technologies
  • ACE National Professional Skill Award, Gleason, J. And Miller, M.
  • ACE National First Place - public information interactive video program
1988 Awards
  • ACE National Award of Excellence - PSAs
  • Press Women's Association, National Second Place Award - PSAs, television division
  • NMSU Distinguished Centennial Alumna
  • New Mexico Press Women, First Place - PSAs, television division
  • New Mexico Press Women, First Place - Speech Writing division
1987 Awards
  • ACE National Award of Excellence - PR campaign
  • ACE National Award of Excellence - NMSU’s Video Studio Demo and Promotional Tape
  • New Mexico Press Women, First Place - Agricultural institute recruiting video
1986 Awards
  • USDA Superior Service Honor Award. One of seven in national Extension Service
  • National Professional ACE Award of Excellence - Home Economics PSAs
  • ACE Gold Award - Home Economics: More Than You Think PSAs
  • National Press Women, Second Place - Home Economics: More Than You Think PSAs
  • Distinguished Service Award, College of Agriculture and Home Economics
  • New Mexico Press Women, First Place - - Home Economics: More Than You Think PSAs
1985 Awards
  • ACE National Professional Award - Grown Under An Enchanted Sun
  • New Mexico Press Women, First Place - Agronomic Application of Sewage Sludge
  • New Mexico Press Women, First Place - Extension, Statewide Campus
  • New Mexico Press Women, Second Place - Overcoming Hard Times, One Community That Made It
  • Finalist in New Mexico Film Commission competition - Overcoming Hard Times, One Community That Made It
1984 Awards
  • ACE National Award of Excellence - Photography chapter in ACE Communications Handbook
  • New Mexico Press Women, First Place - Ag Has It All - Recruiting Video
  • New Mexico Press Women, First Place - Extension Budget Request
1983 Awards
  • ACE National Award of Excellence - Chile video
  • New Mexico Press Women, First Place - Cancer Eye
  • New Mexico Press Women, First Place - Chile video
1982 Awards
  • ACE Superior Award - Packaged Educational Curriculum
  • New Mexico Press Women First Place -News releases
  • New Mexico Press Women First Place - Promotional news
1980 Awards
  • ACE National Silver - News release packet
1979 Awards
  • ACE National Pioneer Award for early career outstanding achievement
1978 Awards
  • ACE National Gold - Informingly Yours, February 1978 issue.
1977 Awards
  • ACE National Gold - Informingly Yours, March 1976, October 1976, and February 1977
1976 Awards
  • ACE National Gold - Informingly Yours, March 1975 issue

Publications

Book Chapters
  • Trespalacios, J., Chamberlin, B. A. (2012). 21st Century Learning: The Role of Serious Games. In M.M. Cruz Cunha (Ed.), Handbook of Research on Serious Games as Educational, Business, and Research Tools: Development and Design. Hershey PA: IGI Global.

  • Chamberlin, B. A., Maloney, A., Gallagher, R. (in press). Active Video Games: Potential for Increased Activity, Suggestions for Use, and Recommendations for Design. Serious Games for Healthcare: Applications and Implications. Hershey, PA: IGI Global.

  • Chamberlin, B. A., Maloney, A. (in press). Active Video Games: Impacts and Research. Oxford Handbook of Media Psychology. New York, NY: Oxford University Press.

  • Chamberlin, B. A. (2005). Digital Photography for Classroom Teachers. In G. Bull and L. Bell (Ed.), Teaching with Digital Images: Acquire, Analyze, Create, Communicate. Eugene, OR: International Society for Technology in Education.

Peer-Reviewed Journal Articles
  • Quick, V., Martin-Biggers, J., Chamberlin, B., Schaffner, D.W., and Byrd-Bredbenner, C. (In Review) Don't be gross: Short food safety videos promote peer networking and behavior change.  British Food Journal.  
  • Quick, V., Corda, K.W., Chamberlin, B., Schaffner, D.W., and Byrd-Bredbenner, C. (2013) Evaluation of a Food Safety Education Game for Middle School Youth.  British Food Journal, 115:686-699.

  • Quick, V., Heller, R., Corda, K.W., Martin-Biggers, J, Schaffner, D., Gleason, J., Chamberlin, B., Byrd-Bredbenner, C.  (2013) Don't be Gross!  Development of food safety video snacks viral marketing campaign for middle school youth. Journal of the Academy of Nutrition and Dietetics, 113:A-56; Academy of Nutrition and Dietetics, October, Houston.

  • Byrd-Bredbenner, C., Chamberlin, B., Gleason, J., and Schaffner, D.W. (2012) Peer Networking and Social Norms Design: Implications for Food Safety Media and Behavior Change. NIFSI Project Director's Meeting in conjunction with International Association for Food Protection Annual Meeting, July, Providence, RI.

  • Chamberlin, B., Gleason, J., Byrd-Bredbenner, C., Quick, V., and Corda, K. (2012) Ninja Kitchen; Youth Understanding of Foodborne Illness: Computer Intervention for Science.  NIFSI Project Director's Meeting in conjunction with International Association for Food Protection Annual Meeting, July, Providence, RI.

  • Quick, V., Corda, K, Chamberlin, B., and Byrd-Bredbenner, C. (2012) Evaluation of an Innovative Food Safety Education Computer Game for Middle Schoolers, American Association of Family and Consumer Sciences, June, Indianapolis.

  • Chamberlin, B. A., Trespalacios, J., Gallagher, R. (2012). The Learning Games Design Model: Immersion, Collaboration, and Outcomes-Driven Development. International Journal of Game-Based Learning, 2(3).

  • Trespalacios, J., Chamberlin, B. A. (2012). Pearl Diver: Identifying Numbers on a Number Line Video Game. Teaching Children Mathematics, 446-447.

  • Lieberman, D. A., Chamberlin, B. A., Medina Jr, E., Franklin, B. A., McHugh Sanner, B., Vafiadis, D. K. (2011). The Power of Play: Innovations in Getting Active Summit 2011: a Science Panel Proceedings Report from the American Heart Association. Circulation, 123(21), 2507.

  • Trespalacios, J., Chamberlin, B. A. (2011). Collaboration, Engagement & Fun: How Youth Preferences in Video Gaming Can Inform 21st Century Education. TechTrends. 55(6), November, December.

  • Hofer, M., Chamberlin, B. A., Scot, T. (2004). Fulfilling the Need for a Technology Integration Specialist. T.H.E. Journal, 32(3), 34.

  • Chamberlin, B. A. (2004). Key Concepts for Digital Photography. Learning and Leading with Technology, 31(8), 38-40, 42-43.

  • Chamberlin, B. A., Scot, T. (2002). Creating Sustainable Technology Integration with Teachers One One-Hour Workshop at a Time. Journal of Computing in Teacher Education, 19(1), 23-28.

Conference Proceedings
  • Chamberlin, B. A., Scot, T. (2003). Avoiding the PowerPoint Penalty: Guidelines for Meaningful use in Pre-Service Education. Albuquerque, NM: Society for Information Technology and Pre-Service Education.

  • Chamberlin, B. A. (2001). Instructional Strategies for Adobe Photoshop: Developing Teacher Training That Works. Orlando, FL: Society for Information Technology and Pre-Service Education.

Electronic Publication

  • Twitter - Professional Account. (2012). Social media channel (@bchamber) sharing information on game based learning, instructional design and Extension. More than 750 tweets to date, listed on 16 lists, with more than 400 followers.
Youtube Videos
  • Helping Developers Create Quality Media. (October 2011). As part of the Fred Rogers' Center's work on defining quality media, Barbara Chamberlin (with NMSU's Learning Games Lab) drafted these recommendations on how we can help developers create touch-screen apps that reach learners in new ways.

  • NMSU Media Productions: Who are We and Where the Heck is Las Cruces? (October 2011). Barbara Chamberlin, with NMSU Media Productions (and the Learning Games Lab) explains the most frequently asked questions about the professional media work done at New Mexico State University.

  • What I've Learned about Testing as Design. (April 2011). Barbara Chamberlin of the Learning Games Lab at New Mexico State University shares some of the strategies behind user testing for game development. It is designed to help game designers create their own user testing approaches to meet their needs.

  • Treadsylvania - ATV Safety Game from NMSU Learning Games Lab. (March 2011). Playable at http://treadsylvania.com, "Treadsylvania" is a Web-based interactive game, designed to help learners ages 8-18 understand how to ride All Terrain Vehicles (ATVs) safely. Treadsylvania isn't your traditional ATV training program, but instead, it is a fun, visually appealing adventure game that can be played in short bouts (less than an hour).

  • Improving Academic Performance through Exergames. (February 2011). In this presentation shared at an inservice for Las Cruces Public Schools, Dr. Barbara Chamberlin provides on overview on exergames, shares research on the impacts of activity on classroom performance, and gives recommendations on how to implement exergames (also called "active video games") into classroom learning.

  • Educational Game Design Model. (December 2010). Barbara Chamberlin shares the Educational Game Design model developed at NMSU. The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development. In this presentation, she explains the pre-development work they do in working from broad educational objectives, forming team, immersing team members in both the content and game design, and guiding questions for refining educational objectives and driving game development.

  • Trying Very Hard to Make Games that Don't Stink: User Testing at the NMSU Learning Games Lab. (November 2010). Barbara Chamberlin, with the NMSU Learning Games Lab, shares their user testing processes and strategies. The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development. The Games Lab developers host learners in their target audience for 2-week sessions during the summer, and on holidays throughout the schoolyear. They train their "game lab consultants" in giving feedback, and have access for frequent testing. Barbara shared the underlying principles that guides their user testing, with recommendations on how they could be amended by others for testing, even in shorter sessions.

SlideShare Presentations
  • Creating Educational Media that Doesn't Stink For the 2011 eXtension Community of Practice Meeting, Barbara Chamberlin and Jeanne Gleason shared their strategies for designing educational media and games, including avoiding educational design myths. They also shared ways some of their innovative products, and discussed ways to work together in grant partnerships to develop educational tools.

  • Snacking and Gaming: What We Know So Far At the Games for Health Conference (2010), we reviewed existing research regarding snacking, and the impacts of gameplay on snacking. We also shared initial data on a pilot study conducted in NMSU's Learning Games Lab, where we compared snack consumption across three types of activities: video game play, board game play, video watching. Barbara Chamberlin, Ph.D., Rachel Gallagher, Michelle Garza, Pamela Martinez.

  • Exergames Unlocked: Case Studies of Unique & Successful Community Based Use of Exergames (Presentation in Keynote) At the Games for Health Conference (2010), we reviewed the Exergames Unlocked initiative, including work on the website, exergamesunlocked.com. We shared content from the site, as well as lessons learned on successful ways to use exergames with specific audiences. Barbara Chamberlin, Ph.D., Rachel Gallagher, Michelle Garza, Pamela Martinez